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@@ -1,12 +1,10 @@
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"""
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discord channel logger
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leveled logging to a discord channel via embeds. attach to your bot
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(e.g. bot.log) and call bot.log.info(...), bot.log.critical(...), etc.
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config-free: all static identity is injected at construction; dynamic
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per-guild channel routing is read live from bot.settings at call time, so a
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command that mutates bot.settings changes routing without a restart.
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leveled logging to a discord channel via embeds. attach to your bot (e.g.
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bot.log) and call bot.log.info(...), bot.log.critical(...), etc. config-free:
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static identity is injected at construction; per-guild channel routing is
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read live from bot.settings at call time (no restart needed).
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from dpy_logger import DPYLogger
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@@ -25,35 +23,32 @@ levels: debug, info, success, fail (alias failure), task, critical.
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dynamic routing: a per-call guild= argument logs to that guild's configured
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channel via bot.settings[guild.id]['channels']['logs']; omit it to use the
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channel this logger was constructed with.
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construction channel.
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custom embeds: pass embed_builder=fn to restyle without subclassing, where
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fn(logger, level, action, actor, details) -> discord.Embed. every level
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(including critical) routes through it. for complex cases override the
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build_embed method in a subclass instead.
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custom embeds: pass embed_builder=fn(logger, level, action, actor, details)
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-> discord.Embed to restyle without subclassing; every level routes through
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it. for complex cases override build_embed in a subclass instead.
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dual sink: every call also mirrors to the stdlib logger (getLogger(__name__)),
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which the app routes to file/console. set log_to_file=False at construction to
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disable, or pass log_to_file=True/False per call to override. the stdlib emit
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happens before the discord send, so the record survives even if discord fails.
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dual sink: every call also mirrors to the stdlib logger (getLogger(__name__));
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the stdlib emit happens before the discord send, so the record survives even
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if discord fails. set log_to_file=False at construction, or per call, to
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disable.
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extending: this base has no feed/announcement method by design. a project
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that wants one subclasses DPYLogger and adds it, reusing _resolve.
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extending: no feed/announcement method by design; subclass and reuse
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_resolve for project-specific log types.
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errors: resolution failures (unresolvable guild/channel, bad config, a
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non-text channel passed as either an id or an already-resolved object) raise
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ValueError from `initialize()` — a misconfigured logger should fail loudly at
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setup. underlying discord exceptions (NotFound/Forbidden/HTTPException/
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InvalidData and other ClientException subclasses) are normalized to that
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ValueError on every resolution path. on a per-call send, resolution AND send
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failures do NOT propagate: they fall back to the stdlib logger so a transient
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discord failure (or a per-call `guild=` that doesn't resolve) never breaks the
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caller's command.
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errors: setup raises, sends swallow. resolution failures (unresolvable
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guild/channel, bad config, a non-text channel, an invalid timezone) raise
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ValueError from `initialize()`. underlying discord exceptions (NotFound/
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Forbidden/HTTPException/InvalidData and other ClientException subclasses)
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are normalized to that same ValueError. on a per-call send, resolution and
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send failures never propagate — they fall back to the stdlib logger so a
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transient discord failure never breaks the caller's command.
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"""
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import logging
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import discord
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from datetime import datetime
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from datetime import datetime, tzinfo
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from typing import Callable, Optional
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_log = logging.getLogger(__name__)
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@@ -67,6 +62,8 @@ DEFAULT_COLORS = {
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"critical": 0x000000,
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}
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DISCORD_CONTENT_LIMIT = 2000
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LEVEL_MAP = {
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"debug": logging.DEBUG,
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"info": logging.INFO,
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@@ -109,24 +106,22 @@ class DPYLogger:
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async def initialize(self):
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"""resolve guild/channel from ids to objects; call once after construction"""
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if self.timezone is not None and not isinstance(self.timezone, tzinfo):
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raise ValueError(f"[dpy_logger] timezone must be a tzinfo instance, not {self.timezone!r}")
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if isinstance(self.guild, int):
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self.guild = await self._get_guild(self.guild)
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if isinstance(self.channel, int):
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if not self.guild:
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raise ValueError(f"[dpy_logger] cannot resolve channel {self.channel} without a guild")
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self.channel = await self._get_channel(self.guild)
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# a channel object passed with no guild (e.g. bot.get_channel(id)) would pass
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# setup silently but then fail every send at _get_guild(None) — swallowed, so
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# nothing reaches discord. derive the guild from the channel it already carries,
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# or fail loud at setup (matching the int-channel guard above) rather than later.
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# a channel with no guild would otherwise blackout every send silently; derive
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# the guild from it, or fail loud here rather than later
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if self.guild is None and isinstance(self.channel, discord.TextChannel):
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self.guild = self.channel.guild
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if self.guild is None and self.channel is not None:
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raise ValueError("[dpy_logger] channel provided without a resolvable guild")
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# a resolved wrong-type object (Thread/VoiceChannel/ForumChannel) would also pass
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# setup silently — _get_channel only recognizes TextChannel/int, so anything else
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# falls through to the bot.settings lookup at send time and misroutes or blackholes
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# the sink. fail loud here, mirroring the int-path check in _get_channel.
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# a wrong-type channel object (Thread/VoiceChannel/ForumChannel) would also pass
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# silently and misroute/blackhole later; fail loud here instead
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if self.channel is not None and not isinstance(self.channel, (discord.TextChannel, int)):
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raise ValueError(f"[dpy_logger] channel {self.channel!r} is not a text channel")
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@@ -137,9 +132,7 @@ class DPYLogger:
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resolved = self.bot.get_guild(guild)
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if resolved is not None:
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return resolved
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# fetch_guild never returns None — it raises NotFound/Forbidden/
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# HTTPException; normalize those to the lib's ValueError so callers see
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# one error type at setup
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# fetch_guild raises rather than returning None; normalize to ValueError
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try:
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return await self.bot.fetch_guild(guild)
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except discord.HTTPException as error:
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@@ -158,16 +151,12 @@ class DPYLogger:
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return self.channel
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if isinstance(self.channel, int):
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# fetch_channel raises NotFound/Forbidden/HTTPException/InvalidData (a
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# ClientException, not an HTTPException); normalize all of those to the
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# lib's ValueError so a bad construction channel id fails loud with one
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# error type, matching the settings path below
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# ClientException, not an HTTPException); normalize all to ValueError
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try:
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channel = await guild.fetch_channel(self.channel)
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except (discord.HTTPException, discord.ClientException) as error:
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raise ValueError(f"[dpy_logger] could not fetch channel {self.channel}: {error}") from error
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if not isinstance(channel, discord.TextChannel):
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# fetch_channel can return a Voice/Category/Forum channel; fail loud
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# at setup like the settings path, not later via an AttributeError on .send
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raise ValueError(f"[dpy_logger] channel {self.channel} is not a text channel")
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return channel
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@@ -178,9 +167,6 @@ class DPYLogger:
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try:
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channel = await guild.fetch_channel(channel_id)
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except (discord.HTTPException, discord.ClientException) as error:
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# fetch_channel raises NotFound/Forbidden/HTTPException/InvalidData (a
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# ClientException, not an HTTPException); normalize all of those to the
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# lib's ValueError so a bad configured id fails loud with one error type
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raise ValueError(f"[dpy_logger] could not fetch channel {channel_id}: {error}") from error
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if not isinstance(channel, discord.TextChannel):
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raise ValueError(f"[dpy_logger] configured channel {channel_id} is not a text channel")
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@@ -197,15 +183,12 @@ class DPYLogger:
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if self._embed_builder is not None:
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return self._embed_builder(self, level, action, actor, details)
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em = discord.Embed(color=self.colors[level])
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# test `is not None` so a falsy-but-valid value (0, False) still renders; only a
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# genuinely absent field (None) or an empty string is dropped/substituted below
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# is-not-None keeps falsy-but-valid values (0, False) rendering
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if action is not None and str(action) != "":
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em.add_field(name="Action", value=f"`{action}`", inline=True)
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if actor is not None and str(actor) != "":
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em.add_field(name="Actor", value=f"`{actor}`", inline=True)
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# discord rejects an empty field value (50035) and truncates nothing itself, so
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# an empty or >1024-char message would 400 the send; substitute + cap to keep
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# every logging call producing a valid embed
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# discord 400s an empty or >1024-char field value; substitute + cap
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log_value = str(details) if details is not None and str(details) != "" else "(no message)"
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if len(log_value) > 1024:
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log_value = log_value[:1021] + "..."
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@@ -220,7 +203,6 @@ class DPYLogger:
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def _emit_stdlib(self, level, action, actor, log_msg):
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"""mirror the log line to the stdlib logger (routed to file/console by the app)"""
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# render falsy-but-valid parts (0, False); drop only genuinely-absent (None) ones
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raw = (action, str(actor) if actor is not None else None, log_msg)
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parts = [str(p) for p in raw if p is not None and str(p) != ""]
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_log.log(LEVEL_MAP.get(level, logging.INFO), f"[{level}] " + " | ".join(parts))
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@@ -229,10 +211,9 @@ class DPYLogger:
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log_to_file=None, content=None):
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"""resolve channel and dispatch a leveled embed; mirror to stdlib unless opted out
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stdlib emit happens first so the record survives even if the discord send fails.
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a failed send falls back to stdlib rather than propagating into the caller.
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`content` carries the critical-level ping/@here text (None for the other levels),
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so every level shares this one send/error contract.
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stdlib emit happens first so the record survives a failed discord send, which
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falls back to stdlib rather than propagating. `content` carries the critical-level
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ping/@here text (None for other levels), so every level shares this one contract.
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"""
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if self.log_to_file if log_to_file is None else log_to_file:
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self._emit_stdlib(level, action, actor, log_msg)
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@@ -284,4 +265,6 @@ class DPYLogger:
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content = "alert: @here"
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else:
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content = None
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if content is not None and len(content) > DISCORD_CONTENT_LIMIT:
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content = content[:DISCORD_CONTENT_LIMIT - 3] + "..."
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return await self._send("critical", log, action, actor, guild, log_to_file, content)
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