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v0.1.0
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f480a7c077 | ||
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dd56009add | ||
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988464ef12 | ||
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7a5684e065 |
@@ -70,10 +70,13 @@ await bot.log.debug("noisy", log_to_file=False) # -> Discord only
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## Errors
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Resolution failures (unresolvable guild/channel, bad config) raise `ValueError` at
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`initialize`/call time — a misconfigured logger should fail loudly at setup. Per-call
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**send** failures do **not** propagate: they fall back to the stdlib logger so a
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transient Discord failure never breaks the caller's command.
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Resolution failures (unresolvable guild/channel, bad config) raise from `initialize()`
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— a misconfigured logger should fail loudly at setup. The raised type is usually
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`ValueError`, but an underlying `discord` exception (`NotFound` / `Forbidden` /
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`HTTPException`) from `fetch_guild`/`fetch_channel` can also propagate. On a **per-call**
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send, neither resolution nor send failures propagate: they fall back to the stdlib
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logger so a transient Discord failure (or a per-call `guild=` that doesn't resolve)
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never breaks the caller's command.
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## Construction contract
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@@ -41,9 +41,10 @@ extending: this base has no feed/announcement method by design. a project
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that wants one subclasses DPYLogger and adds it, reusing _resolve.
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errors: resolution failures (unresolvable guild/channel, bad config) raise
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ValueError at initialize/call time — a misconfigured logger should fail loudly.
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per-call send failures do NOT propagate: they fall back to the stdlib logger so
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a transient discord failure never breaks the caller's command.
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ValueError from `initialize()` — a misconfigured logger should fail loudly at
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setup. on a per-call send, resolution AND send failures do NOT propagate: they
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fall back to the stdlib logger so a transient discord failure (or a per-call
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`guild=` that doesn't resolve) never breaks the caller's command.
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"""
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import logging
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@@ -128,7 +129,7 @@ class DPYLogger:
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if not guild:
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raise ValueError("[dpy_logger] cannot resolve channel without a guild")
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if not override and guild == self.guild:
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if not override and getattr(guild, "id", guild) == getattr(self.guild, "id", self.guild):
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if isinstance(self.channel, discord.TextChannel):
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return self.channel
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if isinstance(self.channel, int):
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