docs: compress prose/module docstrings, em-dash->hyphen (de-bloat wave 1)

Signed-off-by: disqualifier <dev@disqualifier.me>
This commit is contained in:
2026-07-03 00:12:44 -04:00
parent 1c5d42e4f0
commit 63d9ed10d3
3 changed files with 18 additions and 37 deletions
+3 -3
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@@ -10,18 +10,18 @@ live from `bot.settings` so it can change at runtime via a command.
`requirements.txt`: `requirements.txt`:
``` ```
dpy_logger @ git+ssh://git@git.rethinkstudios.io/rethink-public/dpy_logger.git@v0.1.6 dpy_logger @ git+ssh://git@git.rethinkstudios.io/rethink-public/dpy_logger.git@v0.1.7
``` ```
Direct: Direct:
```bash ```bash
pip install "dpy_logger @ git+ssh://git@git.rethinkstudios.io/rethink-public/dpy_logger.git@v0.1.6" pip install "dpy_logger @ git+ssh://git@git.rethinkstudios.io/rethink-public/dpy_logger.git@v0.1.7"
``` ```
Requires `discord.py` (pulled transitively). Requires `discord.py` (pulled transitively).
Drop the `@v0.1.6` suffix from the line above to install the latest unpinned. Drop the `@v0.1.7` suffix from the line above to install the latest unpinned.
## Usage ## Usage
+1 -1
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@@ -4,7 +4,7 @@ build-backend = "hatchling.build"
[project] [project]
name = "dpy_logger" name = "dpy_logger"
version = "0.1.6" version = "0.1.7"
description = "Leveled Discord channel logger for discord.py — config-free, injectable, installable." description = "Leveled Discord channel logger for discord.py — config-free, injectable, installable."
requires-python = ">=3.10" requires-python = ">=3.10"
dependencies = [ dependencies = [
+14 -33
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@@ -19,31 +19,22 @@ read live from bot.settings at call time (no restart needed).
await bot.log.initialize() # resolves ids -> objects await bot.log.initialize() # resolves ids -> objects
await bot.log.success("user promoted", action="promote", actor=ctx.author) await bot.log.success("user promoted", action="promote", actor=ctx.author)
levels: debug, info, success, fail (alias failure), task, critical. levels: debug, info, success, fail (alias failure), task, critical. a per-call
guild= argument routes to that guild's bot.settings[guild.id]['channels']['logs']
instead of the construction channel. pass embed_builder=fn(logger, level, action,
actor, details) -> discord.Embed to restyle without subclassing, or override
build_embed in a subclass for complex cases. no feed/announcement method by
design; subclass and reuse _resolve for project-specific log types.
dynamic routing: a per-call guild= argument logs to that guild's configured dual sink: every call also mirrors to the stdlib logger (getLogger(__name__))
channel via bot.settings[guild.id]['channels']['logs']; omit it to use the before the discord send, so the record survives even if discord fails. set
construction channel. log_to_file=False at construction, or per call, to disable.
custom embeds: pass embed_builder=fn(logger, level, action, actor, details)
-> discord.Embed to restyle without subclassing; every level routes through
it. for complex cases override build_embed in a subclass instead.
dual sink: every call also mirrors to the stdlib logger (getLogger(__name__));
the stdlib emit happens before the discord send, so the record survives even
if discord fails. set log_to_file=False at construction, or per call, to
disable.
extending: no feed/announcement method by design; subclass and reuse
_resolve for project-specific log types.
errors: setup raises, sends swallow. resolution failures (unresolvable errors: setup raises, sends swallow. resolution failures (unresolvable
guild/channel, bad config, a non-text channel, an invalid timezone) raise guild/channel, bad config, a non-text channel, an invalid timezone) raise
ValueError from `initialize()`. underlying discord exceptions (NotFound/ ValueError from `initialize()`, with underlying discord exceptions normalized
Forbidden/HTTPException/InvalidData and other ClientException subclasses) to it. per-call send failures never propagate - they fall back to the stdlib
are normalized to that same ValueError. on a per-call send, resolution and logger so a transient discord failure never breaks the caller's command.
send failures never propagate — they fall back to the stdlib logger so a
transient discord failure never breaks the caller's command.
""" """
import logging import logging
@@ -114,14 +105,10 @@ class DPYLogger:
if not self.guild: if not self.guild:
raise ValueError(f"[dpy_logger] cannot resolve channel {self.channel} without a guild") raise ValueError(f"[dpy_logger] cannot resolve channel {self.channel} without a guild")
self.channel = await self._get_channel(self.guild) self.channel = await self._get_channel(self.guild)
# a channel with no guild would otherwise blackout every send silently; derive
# the guild from it, or fail loud here rather than later
if self.guild is None and isinstance(self.channel, discord.TextChannel): if self.guild is None and isinstance(self.channel, discord.TextChannel):
self.guild = self.channel.guild self.guild = self.channel.guild
if self.guild is None and self.channel is not None: if self.guild is None and self.channel is not None:
raise ValueError("[dpy_logger] channel provided without a resolvable guild") raise ValueError("[dpy_logger] channel provided without a resolvable guild")
# a wrong-type channel object (Thread/VoiceChannel/ForumChannel) would also pass
# silently and misroute/blackhole later; fail loud here instead
if self.channel is not None and not isinstance(self.channel, (discord.TextChannel, int)): if self.channel is not None and not isinstance(self.channel, (discord.TextChannel, int)):
raise ValueError(f"[dpy_logger] channel {self.channel!r} is not a text channel") raise ValueError(f"[dpy_logger] channel {self.channel!r} is not a text channel")
@@ -183,7 +170,6 @@ class DPYLogger:
if self._embed_builder is not None: if self._embed_builder is not None:
return self._embed_builder(self, level, action, actor, details) return self._embed_builder(self, level, action, actor, details)
em = discord.Embed(color=self.colors[level]) em = discord.Embed(color=self.colors[level])
# is-not-None keeps falsy-but-valid values (0, False) rendering
if action is not None and str(action) != "": if action is not None and str(action) != "":
em.add_field(name="Action", value=f"`{action}`", inline=True) em.add_field(name="Action", value=f"`{action}`", inline=True)
if actor is not None and str(actor) != "": if actor is not None and str(actor) != "":
@@ -209,12 +195,7 @@ class DPYLogger:
async def _send(self, level, log_msg, action=None, actor=None, guild=None, async def _send(self, level, log_msg, action=None, actor=None, guild=None,
log_to_file=None, content=None): log_to_file=None, content=None):
"""resolve channel and dispatch a leveled embed; mirror to stdlib unless opted out """resolve channel and dispatch a leveled embed; mirror to stdlib unless opted out"""
stdlib emit happens first so the record survives a failed discord send, which
falls back to stdlib rather than propagating. `content` carries the critical-level
ping/@here text (None for other levels), so every level shares this one contract.
"""
if self.log_to_file if log_to_file is None else log_to_file: if self.log_to_file if log_to_file is None else log_to_file:
self._emit_stdlib(level, action, actor, log_msg) self._emit_stdlib(level, action, actor, log_msg)
try: try:
@@ -248,7 +229,7 @@ class DPYLogger:
async def task(self, log, action=None, actor=None, guild=None, log_to_file=None): async def task(self, log, action=None, actor=None, guild=None, log_to_file=None):
"""log a task-level message with SYSTEM/TASK as the actor """log a task-level message with SYSTEM/TASK as the actor
actor is accepted for caller compatibility and ignored task actions are actor is accepted for caller compatibility and ignored - task actions are
always attributed to SYSTEM/TASK regardless of the caller-supplied actor always attributed to SYSTEM/TASK regardless of the caller-supplied actor
""" """
return await self._send("task", log, action, "SYSTEM/TASK", guild, log_to_file) return await self._send("task", log, action, "SYSTEM/TASK", guild, log_to_file)